Gyula Rabai

Economics – Simulation of Multi-participant Trading

This was a multiplayer network simulator, playable on a LAN. The players could connect to a server. The players could trade resources in each round. The players also received resources in each round. Resources could be traded in for money called coins. The goal of the game was to reach 100 coins first. Resources could be also be used to upgrade resource acquisition capability.

Figure 1 - Screenshot of the game

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